![]() Oddly, the MP-40 was actually nerfed for the PC release of World at War, reducing the weapon’s damage, but the console version - and larger audience - never saw the patch arrive. Throw in the gun’s enormous magazine size of 32 rounds with a rapid reload and you’ve baked a perfect recipe for some OP cookies. Typically, these benefits would come at a tradeoff to damage, but the MP-40 dished it out like nobody’s business, killing in just a few hits at short to medium range. There’s nothing too flashy to say about this weapon, it simply had the best of pretty much every world.Īs an SMG, it allowed players to move and aim more quickly. Usually the difference isn’t too severe, but in the worst cases we get weapons like World at War’s MP-40. Despite multiple studios now alternating releases, there always seems that one gun towering above all the rest. The poor Call of Duty devs seem all too drawn to the idea of making guns a bit too good. ![]() ![]() ![]() The MP-40 – Call of Duty: World at War © Treyarch ![]()
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